User:Ludicrine/X

Welcome to the storage-y non-mainspace thingything where I complain about issues and put in my two cents.

Gridmasks
It's indeterminate of what Gridmasks are as far as current FB lore.

My original idea was that Gridmasks were the basis of what we know as "humanoid" life, when it should in fact be "gridmaskian" life (or something similar that makes more sense). The original concept that I'd like to scrap as it's never been used was that they were average, everyday human-like organisms with white-gray skin and no facial features, and other than the fact that their only sense of fashion were these funky bracket-y glasses I didn't give much thought to them.

My idea of the Gridmask redesign is that they are, as mentioned, white-gray skinned "humanoids" with almost no variation between instances- it is very difficult to tell them apart by any means. Their generation upon each planet is varied, though by impossible coincidence, the results are the same. Whether gridmasks are generated by a life-giving god or evolved from by lesser creatures or even grown from seeds generally always yields the result of a gridmask that is nigh-indistinguishable from its relative comrades and only slightly different from others of other planet's origin. Gridmasks adapt alongside other organisms and are eventually pushed out as the most intelligent once another form of intelligent life arrives or becomes via evolution, at which point they either cross-breed with it and die out to create the "native" species of the planet or, rarely, live alongside them.

The Gridmasks of Ludus are given only two names when they are born- one for their identity, and one to ownership to their family. As they grow older, they always keep the name to affirm their identity, though they may change their last name to their allegiance to the person who they align with the most. Some Ludusian Gridmasks may drop the last name entirely to show self-sufficiency or rebellion. For instance, Bob Joe and Not-Bob Joe are married and have a lovely child named Bobby. Bobby is known most of xis life as Bobby Joe. Bobby Joe may continue living near and loving his family and become Bobby Joe. Bobby Joe may raise a family and still be called Bobby Joe, or may take the chosen mate's last name. Bobby Joe may find a passion of music and become Bobby Music. Bobby Joe may become incredibly close friends with Joeby Bob and become Bobby Bob or Bobby Joeby. Bobby Joe may even decide that life is too much to pick one last name for and merely be known as Bobby.

Humans/Rangers/???s
The reason why pinpointing details for Gridmasks is difficult for me is because it has not been specified whether they are the same as the cube-headed creatures from ha55ii's works, which I have referred to as the Ranger species in the past. I'd need to know whether we were merging these or not before finishing up my description of them. Gridmasks could have evolved alongside Rangers to support the above lore, or "Ludusians" would be the breeding products of the Rangers and Gridmasks from times past (also excusing the peach skin tone of almost all of the "human" characters on FB), etc. etc.

As mentioned before many times, I intend to scrap humans from lore, if only the word and origin for them.

Demons
I have no idea how they work and I'll leave that for someone else. I've classified Zorc as a demon because that's what he was from the source I ripped him off from- if you'd like to make him something else to fit your style better, have a grand old time.

Doomers
Volatile offshoots of Dark Matters, both of which are ripped from the Kirby franchise, so check the wiki page there for their basis. They appear in one game and have no purpose other than being enemies with no dialogue, so feel free to do a bunch of funky things with culture and biology if I haven't trodden in that territory yet.

Splationians
Sam's working on these, I think. We'll stay tuned.

Serrangios
I've basically said all that needs to be said about them except for language, I believe. The page is all filled out with important-ish info if you need reference.

Shenanigans
Remember that one time when I created Shenanigans?

Anyhow, he's an Oumeth. Do what you will with his backstory, tinker with his character if you'd like, but make sure he stays an Oumeth and doesn't become a "Spirit" or a "Monster" or a "Spoopy Human-man" or any other bunk that got spilled in there because of additional revivals. Also, try keeping his signature laugh if you can, because I quite like that.

Kuipter
I'm legitimately digging the direction his redesign is going in, to be honest. We've all heard my dibbing of how I wanted him to be a serious villain a thousand times over, but I'd certainly like to see a more gadget-inclined, younger-Revelian who does a lot more mocking and boasting than actual work while still proving to be formidable in battle.

Dr. Sand
Kuipter being the dark broody villain got killed off once he was canonized as a Dark Matter. Sand's turn got killed off due to my poor roleplay skills and, well, actually the entirety of Twisted Fates. Reforming him won't be easy, but as was basically admitted by Dems, his later revival was a carbon-copy of a villain from Persona, gun and appearance and speech and all. The dealio is that he lost his daughter and went twisted. Not just "oo I'm a big bad scary man who does scary things" twisted, but he toys around with his victims and enjoys keeping a level of control over them. He doesn't reform or back down and he always has something up his sleeves, whether it's a remote or some of his signature pillar-freezing-solutiony-thing, but definitely not a gun.